SPEEDPAINTING
Sometimes clients want rapid design iterations for an initial impression for a project. Speed painting is one of the techniques employed to generate many ideas in a short amount of time.
(Warning Graphic) Horror events from early concepts of Black Haze Studio's We Exist game. Photoshop by Jeff Yu
Create encounter concepts for Pulsework's Cosmos Coaster VR experience. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Warehouse concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Speed paint concepts in 4 hours created for Delta Airline's Skypainter VR experience.
Value based speed paint exploration of all 4 zones from Pulsework's Dino Island VR experience.
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Train station concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Warehouse concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Warehouse concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Warehouse concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Warehouse concepts for Black Haze Studios' We Exist game. Photoshop by Jeff Yu
Exploratory value based sketch for an unreleased video game project by Black Haze Studios.
1 hour Speed paint completed while eating during lunch time.