CONCEPT ART & ILLUSTRATION
- ENVIRONMENT -
Last man standing in a world ruined by war between two brothers. Marketing concept art for the Liberiko game.
Environment concept art for Sequoia Samurai game.
A man follows clues left behind by a mysterious organization operating in the forests of Staten Island. Concept created for the We Exist detective horror game.
Cover art for the Galaxy Hunters unreleased board game.
Zone 1 concept for Dino Island VR. The central arch formed by vines were inspired by Orchids I saw at the Atlanta Botanical Gardens.
Europa blockade runner escaping a planetary bombardment. Art created for Cold Steel Defiance.
High tech futuristic city. Concept art for pre-war world from Liberiko.
Base on a swamp planet with mech patrols. Environment art created for the Xenoshyft card game.
Father guides his son through a apocalyptic landscape.
Futuristic medical bay in space. Art created for Xenoshyft: Onslaught game.
Science experiment in a futuristic lab created for the Xenoshyft: Onslaught game.
- CHARACTER / CREATURE -
Set of new units created for the Kukulkani faction from the Dark Age tabletop game.
This unit is part of a set with the Sun Warrior. The Moon Warrior is more agile and mobile than its counterpart.
Paired with the Moon Warrior as a set. This unit is heavier armed than its counterpart.
A stone jaguar construct that chases after foes.
A unique character that lead the Technomantic Apprentices from the Kukulkani army. Specializes in casting riutuals, and healing.
Concept of first Woman Astronaut on Mars for the Apollo and Beyond VR Ride by Pulseworks
Onyx Combat Mech from Dark Age table top miniature game.
Power armor that is heat resistance. Art created for the Xenoshyft: Immolation game.
Alien arm grafted on power armor. Art created for Xenoshyft: Dreadmire.
Transformation into various power armor types. Art created for Xenoshyft: Dreamire.
Character developed for the Sequoia Samurai game.
A canine, amphibian, chimeric prototype creature created in the swamps of Attr.
Final Card Art for Grist from the Brood Faction
- VEHICLES -
Final polish for the rigid hull inflatable boat concept for the Liberiko fps game.
Detailed sketches for the rhib ship.
Quick silhouettes showing surfaces elements for the RHIB ship concept.
- PROP / EQUIPMENT / ITEM -
Made using Photoshop & Unreal Engine 4. Reload sequence and name input using the Stryker rifle and Vive VR HMD pair up. Rendered in game rifle from multiple angles and composite photos of my hand in relative positions for the reload sequence. Generated UI interface in photoshop over in game capture of name input sequence.
Weapons created for the Galaxy Hunter board game by Cool Mini Or Not before IP transfer to IDW Games
Support item illustrations for the Xenoshyft Kickstarter deckbuilder card game. I wanted that sleek metallic look with a layer of rust to show that these hi-tech items have been through some rough times.
Illustrations for the Tech Cards from Xenoshyft I wanted to showcase neat effects from item use such as holographic stealth and mini black holes.
Armor line up featuring art from the Xenoshyft deckbuilder game. I wanted each armor to be
Pistol has a built in timed self-destruct system as last resort.